Object selection (from object list to 3DScene)
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@@ -71,6 +71,8 @@ void set_object_count(int idx, int count);
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void unselect_objects();
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// Select current object in the list on c++ side
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void select_current_object(int idx);
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// Select current volume in the list on c++ side
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void select_current_volume(int idx, int vol_idx);
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// Remove objects/sub-object from the list
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void remove();
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