Incomplete work to store TriangleMesh objects in Model objects instead of extracting vertices and facets
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@@ -121,7 +121,7 @@ Normals fixed : %5d\n", stl->stats.normals_fixed);
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}
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void
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stl_write_ascii(stl_file *stl, char *file, char *label)
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stl_write_ascii(stl_file *stl, const char *file, const char *label)
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{
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int i;
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FILE *fp;
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@@ -241,7 +241,7 @@ stl_put_little_float(FILE *fp, float value_in)
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void
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stl_write_binary(stl_file *stl, char *file, char *label)
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stl_write_binary(stl_file *stl, const char *file, const char *label)
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{
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FILE *fp;
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int i;
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