Solved issue with virtual bed management.
libnest2d: Fix for unclosed polygons after merge.
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@@ -4,7 +4,6 @@
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#include <stddef.h>
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#include <memory>
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#include "libslic3r/Arrange.hpp"
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#include "3DScene.hpp"
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#include "GLToolbar.hpp"
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#include "Event.hpp"
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