Implement "Add generic" menu item like submenu instead of selection dialog
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@@ -91,13 +91,14 @@ void set_objects_from_model(Model &model);
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bool is_parts_changed();
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bool is_part_settings_changed();
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void load_part( wxWindow* parent, ModelObject* model_object,
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void load_part( ModelObject* model_object,
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wxArrayString& part_names, const bool is_modifier);
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void load_lambda(wxWindow* parent, ModelObject* model_object,
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wxArrayString& part_names, const bool is_modifier);
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void load_lambda( ModelObject* model_object,
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wxArrayString& part_names, const bool is_modifier);
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void load_lambda( const std::string& type_name);
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void on_btn_load(wxWindow* parent, bool is_modifier = false, bool is_lambda = false);
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void on_btn_load(bool is_modifier = false, bool is_lambda = false);
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void on_btn_del();
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void on_btn_split(const bool split_part);
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void on_btn_move_up();
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