WIP: Reworked slicing
1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp 2) Refactored to use as little as possible of admesh.
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@@ -3,6 +3,7 @@
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#include "ModelArrange.hpp"
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#include "Geometry.hpp"
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#include "MTUtils.hpp"
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#include "TriangleMeshSlicer.hpp"
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#include "TriangleSelector.hpp"
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#include "Format/AMF.hpp"
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