Removed another bunch of compile warnings
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@@ -329,6 +329,7 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data)
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case X: { local_offset_vec = local_offset * Vec3d::UnitX(); break; }
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case Y: { local_offset_vec = local_offset * Vec3d::UnitY(); break; }
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case Z: { local_offset_vec = local_offset * Vec3d::UnitZ(); break; }
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default: break;
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}
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m_offset = m_offsets_transform * local_offset_vec;
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