Background processing in C++, WIP.
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "libslic3r.h"
|
||||
#include <admesh/stl.h>
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
#include <boost/thread.hpp>
|
||||
#include "BoundingBox.hpp"
|
||||
@@ -130,9 +131,13 @@ typedef std::vector<IntersectionLine*> IntersectionLinePtrs;
|
||||
class TriangleMeshSlicer
|
||||
{
|
||||
public:
|
||||
TriangleMeshSlicer(TriangleMesh* _mesh);
|
||||
void slice(const std::vector<float> &z, std::vector<Polygons>* layers) const;
|
||||
void slice(const std::vector<float> &z, std::vector<ExPolygons>* layers) const;
|
||||
typedef std::function<void()> throw_on_cancel_callback_type;
|
||||
TriangleMeshSlicer() : mesh(nullptr) {}
|
||||
// Not quite nice, but the constructor and init() methods require non-const mesh pointer to be able to call mesh->require_shared_vertices()
|
||||
TriangleMeshSlicer(TriangleMesh* mesh) { this->init(mesh, throw_on_cancel_callback_type()); }
|
||||
void init(TriangleMesh *mesh, throw_on_cancel_callback_type throw_on_cancel);
|
||||
void slice(const std::vector<float> &z, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
|
||||
void slice(const std::vector<float> &z, std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
|
||||
bool slice_facet(float slice_z, const stl_facet &facet, const int facet_idx,
|
||||
const float min_z, const float max_z, IntersectionLine *line_out) const;
|
||||
void cut(float z, TriangleMesh* upper, TriangleMesh* lower) const;
|
||||
|
||||
Reference in New Issue
Block a user