Common gizmos data are now handled by the CommonGizmosDataPool object
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@@ -14,11 +14,11 @@ CommonGizmosDataPool::CommonGizmosDataPool(GLCanvas3D* canvas)
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using namespace CommonGizmosDataObjects;
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using c = CommonGizmosDataID;
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m_data[c::SelectionInfo].reset( new SelectionInfo(this));
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m_data[c::InstancesHider].reset( new InstancesHider(this));
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m_data[c::HollowedMesh].reset( new HollowedMesh(this));
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m_data[c::ClippingPlaneWrapper].reset(new ClippingPlaneWrapper(this));
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m_data[c::SupportsClipper].reset( new SupportsClipper(this));
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m_data[c::MeshRaycaster].reset( new Raycaster(this));
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//m_data[c::InstancesHider].reset( new InstancesHider(this));
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//m_data[c::HollowedMesh].reset( new HollowedMesh(this));
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//m_data[c::ClippingPlaneWrapper].reset(new ClippingPlaneWrapper(this));
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//m_data[c::SupportsClipper].reset( new SupportsClipper(this));
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//m_data[c::MeshRaycaster].reset( new Raycaster(this));
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}
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void CommonGizmosDataPool::update(CommonGizmosDataID required)
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