TriangleSelector: backend is aware of divided triangles
This commit is contained in:
@@ -31,6 +31,8 @@ public:
|
||||
float radius_sqr, // squared radius of the cursor
|
||||
FacetSupportType new_state); // enforcer or blocker?
|
||||
|
||||
// Get facets currently in the given state.
|
||||
indexed_triangle_set get_facets(FacetSupportType state) const;
|
||||
|
||||
// Set facet of the mesh to a given state. Only works for original triangles.
|
||||
void set_facet(int facet_idx, FacetSupportType state);
|
||||
|
||||
Reference in New Issue
Block a user