Fix opencsg example on Win32
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@@ -303,6 +303,8 @@ public:
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: m_camera(camera ? camera : std::make_shared<PerspectiveCamera>())
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{}
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~Display() override;
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Camera * camera() { return m_camera.get(); }
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virtual void swap_buffers() = 0;
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@@ -370,5 +372,6 @@ public:
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void move_clip_plane(double z) { call_cameras(&Camera::set_clip_z, z); }
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};
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}} // namespace Slic3r::GL
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#endif // GLSCENE_HPP
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