Move SLA import to libslic3r with png reading using libpng
Also fix flipped object issue
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@@ -294,7 +294,7 @@ public:
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void load_part(ModelObject* model_object, std::vector<std::pair<wxString, bool>> &volumes_info, ModelVolumeType type);
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void load_generic_subobject(const std::string& type_name, const ModelVolumeType type);
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void load_shape_object(const std::string &type_name);
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void load_mesh_object(const TriangleMesh &mesh, const wxString &name);
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void load_mesh_object(const TriangleMesh &mesh, const wxString &name);
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void del_object(const int obj_idx);
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void del_subobject_item(wxDataViewItem& item);
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void del_settings_from_config(const wxDataViewItem& parent_item);
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@@ -1,10 +1,11 @@
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#include "SLAImportJob.hpp"
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#include "libslic3r/Format/SL1.hpp"
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#include "slic3r/GUI/GUI.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/Utils/SLAImport.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/PresetBundle.hpp"
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