Fixes for hi-res STL models
This commit is contained in:
@@ -8,7 +8,7 @@ use constant X => 0;
|
||||
use constant Y => 1;
|
||||
|
||||
sub factor {
|
||||
return $Slic3r::resolution * 100;
|
||||
return $Slic3r::resolution * 10;
|
||||
}
|
||||
|
||||
sub svg {
|
||||
|
||||
Reference in New Issue
Block a user