added max merge distance parameter
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@@ -20,8 +20,9 @@ void ground_layer(const TriangleMesh& mesh,
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/// Calculate the pool for the mesh for SLA printing
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void create_base_pool(const ExPolygons& ground_layer,
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TriangleMesh& output_mesh,
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double min_wall_thickness_mm = 4,
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double min_wall_height_mm = 5
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double min_wall_thickness_mm = 2,
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double min_wall_height_mm = 5,
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double max_merge_distance_mm = 50
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);
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}
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