C++ supports sketched, but not finalized yet. Slic3r is still using

the old Perl supports, but this time with the C++ fillers.
This commit is contained in:
bubnikv
2016-10-16 16:30:56 +02:00
parent 8f40d9b34e
commit 7d7f093120
19 changed files with 602 additions and 557 deletions

View File

@@ -26,7 +26,8 @@ class LayerRegion
public:
Layer* layer();
PrintRegion* region();
PrintRegion* region() { return this->_region; }
const PrintRegion* region() const { return this->_region; }
// collection of surfaces generated by slicing the original geometry
// divided by type top/bottom/internal