Rectangle selection in 3D scene -> Fixed selection cleared when mouse left-up follows shift-up
This commit is contained in:
@@ -303,6 +303,7 @@ class GLCanvas3D
|
||||
Vec2d position;
|
||||
Vec3d scene_position;
|
||||
Drag drag;
|
||||
bool ignore_left_up;
|
||||
|
||||
Mouse();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user