Working small-to-normal support merging
Fixed fatal bug with anchors for mini supports Make the optimization cleaner in support generatior Much better widening behaviour Add an optimizer interface and the NLopt implementation into libslic3r New optimizer based only on nlopt C interfase Fix build and tests
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@@ -87,7 +87,7 @@ public:
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inline Vec3d position() const { return m_source + m_dir * m_t; }
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inline int face() const { return m_face_id; }
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inline bool is_valid() const { return m_mesh != nullptr; }
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inline bool is_hit() const { return !std::isinf(m_t); }
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inline bool is_hit() const { return m_face_id >= 0 && !std::isinf(m_t); }
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inline const Vec3d& normal() const {
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assert(is_valid());
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