Work with model objects like reference (from/to perl side)
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@@ -10,6 +10,7 @@ class wxMenu;
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namespace Slic3r {
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class ModelObject;
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class Model;
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namespace GUI {
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@@ -73,6 +74,7 @@ void init_mesh_icons();
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void set_event_object_selection_changed(const int& event);
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void set_event_object_settings_changed(const int& event);
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void set_event_remove_object(const int& event);
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void set_objects_from_model(Model &model);
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bool is_parts_changed();
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bool is_part_settings_changed();
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