Removed immediate OpenGL mode calls in place on face gizmo
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@@ -16,7 +16,8 @@ private:
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mutable Vec3d m_normal;
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struct PlaneData {
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std::vector<Vec3d> vertices;
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std::vector<Vec3d> vertices; // should be in fact local in update_planes()
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GLIndexedVertexArray vbo;
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Vec3d normal;
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float area;
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};
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