Enabled the C++ fillers for all infills, not just the supports.
Made sure the C++ fillers are instantiated at the worker threads, where there are being released. Extended the FillRectilinear2 to calculate the contour / line intersection with exact arithmetics, improved robustness and added error handling and error reporting, if the contours to be filled are not correct.
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@@ -2,6 +2,7 @@
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#define slic3r_SupportMaterial_hpp_
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#include "Flow.hpp"
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#include "PrintConfig.hpp"
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namespace Slic3r {
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@@ -120,7 +121,7 @@ public:
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// Height of the 1st layer is user configured as it is important for the print
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// to stick to he print bed.
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coordf_t first_layer_height() const { return m_object_config->first_layer_height.value; }
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coordf_t first_layer_height() const { return m_object_config->first_layer_height.value; }
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// Is raft enabled?
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bool has_raft() const { return m_has_raft; }
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