Partially working implementation of custom seam backend
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@@ -61,12 +61,14 @@ public:
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bool contains(const Point &point) const;
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Polygons simplify(double tolerance) const;
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void simplify(double tolerance, Polygons &polygons) const;
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void densify(float min_length, std::vector<float>* lengths = nullptr);
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void triangulate_convex(Polygons* polygons) const;
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Point centroid() const;
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Points concave_points(double angle = PI) const;
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Points convex_points(double angle = PI) const;
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// Projection of a point onto the polygon.
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Point point_projection(const Point &point) const;
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std::vector<float> parameter_by_length() const;
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};
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inline bool operator==(const Polygon &lhs, const Polygon &rhs) { return lhs.points == rhs.points; }
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