Refactor loop building code to make_loops()
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@@ -91,6 +91,8 @@ class TriangleMeshSlicer
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t_facets_edges facets_edges;
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stl_vertex* v_scaled_shared;
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void make_loops(std::vector<IntersectionLine> &lines, Polygons* loops);
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void make_expolygons(const Polygons &loops, ExPolygons* slices);
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void make_expolygons(std::vector<IntersectionLine> &lines, ExPolygons* slices);
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};
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}
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