Fixed conflicts after merge with master
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@@ -45,10 +45,8 @@ class ObjectList;
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class GLCanvas3D;
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class Mouse3DController;
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struct Camera;
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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class Bed3D;
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class GLToolbar;
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
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@@ -280,10 +278,8 @@ public:
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void find_new_position(const ModelInstancePtrs &instances, coord_t min_d);
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void set_current_canvas_as_dirty();
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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void unbind_canvas_event_handlers();
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void reset_canvas_volumes();
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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PrinterTechnology printer_technology() const;
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const DynamicPrintConfig * config() const;
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@@ -316,13 +312,11 @@ public:
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const Camera& get_camera() const;
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Camera& get_camera();
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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const Bed3D& get_bed() const;
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Bed3D& get_bed();
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const GLToolbar& get_view_toolbar() const;
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GLToolbar& get_view_toolbar();
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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#if ENABLE_GCODE_VIEWER
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void update_preview_bottom_toolbar();
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