Replaced Point3 with Eigen Vec3crd, removed Point3 from the Perl binding.
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@@ -21,7 +21,7 @@ class TriangleMesh
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{
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public:
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TriangleMesh();
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TriangleMesh(const Pointf3s &points, const std::vector<Point3> &facets);
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TriangleMesh(const Pointf3s &points, const std::vector<Vec3crd> &facets);
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TriangleMesh(const TriangleMesh &other);
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TriangleMesh(TriangleMesh &&other);
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TriangleMesh& operator=(const TriangleMesh &other);
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