Lay flat - icons and invalidation improvement
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@@ -53,6 +53,7 @@ public:
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TriangleMeshPtrs split() const;
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void merge(const TriangleMesh &mesh);
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ExPolygons horizontal_projection() const;
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const float* first_vertex() const;
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Polygon convex_hull();
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BoundingBoxf3 bounding_box() const;
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// Returns the bbox of this TriangleMesh transformed by the given matrix
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