SLA gizmo now respects the clipping plane when rendering points and raycasting mouse onto mesh
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@@ -778,6 +778,9 @@ private:
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// Sets current projection matrix to ortho, accounting for current camera zoom.
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void set_ortho_projection(float w, float h, float near, float far) const;
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// Set/unset near clipping plane according to SLA gizmo requirements.
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void set_sla_clipping(bool enable) const;
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void _start_timer();
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void _stop_timer();
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