New utility function its_merge_vertices().
Implemented contour simplification inside slice_mesh_ex().
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@@ -36,7 +36,7 @@ struct MeshSlicingParamsEx : public MeshSlicingParams
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float closing_radius { 0 };
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// Positive offset applied when creating output expolygons.
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float extra_offset { 0 };
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// Resolution for contour simplification.
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// Resolution for contour simplification, scaled!
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// 0 = don't simplify.
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double resolution { 0 };
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};
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