Tech ENABLE_SVG_ICONS set as default
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@@ -76,11 +76,7 @@ class GLGizmoRotate3D : public GLGizmoBase
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std::vector<GLGizmoRotate> m_gizmos;
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public:
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#if ENABLE_SVG_ICONS
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GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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#else
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GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id);
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#endif // ENABLE_SVG_ICONS
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Vec3d get_rotation() const { return Vec3d(m_gizmos[X].get_angle(), m_gizmos[Y].get_angle(), m_gizmos[Z].get_angle()); }
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void set_rotation(const Vec3d& rotation) { m_gizmos[X].set_angle(rotation(0)); m_gizmos[Y].set_angle(rotation(1)); m_gizmos[Z].set_angle(rotation(2)); }
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