Sla supports - moving the points

This commit is contained in:
Lukas Matena
2018-09-12 12:14:20 +02:00
parent ccf27ae1f3
commit d9322dad95
4 changed files with 223 additions and 44 deletions

View File

@@ -6,6 +6,7 @@
#include <Eigen/Dense>
#include "../../libslic3r/Geometry.hpp"
#include <igl/unproject_onto_mesh.h>
#include <GL/glew.h>
#include <iostream>
@@ -1476,5 +1477,127 @@ Vec3d GLGizmoFlatten::get_flattening_normal() const {
return normal.normalized();
}
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent)
: GLGizmoBase(parent)
{
}
bool GLGizmoSlaSupports::on_init()
{
std::string path = resources_dir() + "/icons/overlay/";
std::string filename = path + "layflat_off.png";
if (!m_textures[Off].load_from_file(filename, false))
return false;
filename = path + "layflat_hover.png";
if (!m_textures[Hover].load_from_file(filename, false))
return false;
filename = path + "layflat_on.png";
if (!m_textures[On].load_from_file(filename, false))
return false;
return true;
}
void GLGizmoSlaSupports::on_start_dragging()
{
if (m_hover_id != -1)
;//m_normal = m_planes[m_hover_id].normal;
}
void GLGizmoSlaSupports::on_render(const BoundingBoxf3& box) const
{
::glEnable(GL_BLEND);
::glEnable(GL_DEPTH_TEST);
if (m_model_object && !m_model_object->instances.empty()) {
for (int i=0; i<(int)m_model_object->sla_support_points.size(); ++i) {
const auto& point = m_model_object->sla_support_points[i];
if (i == m_hover_id)
::glColor4f(0.9f, 0.f, 0.f, 0.75f);
else
::glColor4f(0.5f, 0.f, 0.f, 0.75f);
::glPushMatrix();
::glTranslatef(point(0), point(1), point(2));
GLUquadricObj *quadric;
quadric = ::gluNewQuadric();
::gluQuadricDrawStyle(quadric, GLU_FILL );
::gluSphere( quadric , 0.5 , 36 , 18 );
::gluDeleteQuadric(quadric);
::glPopMatrix();
}
}
::glDisable(GL_BLEND);
}
void GLGizmoSlaSupports::on_render_for_picking(const BoundingBoxf3& box) const
{
::glEnable(GL_DEPTH_TEST);
if (m_model_object && !m_model_object->instances.empty()) {
for (unsigned int i=0; i<m_model_object->sla_support_points.size(); ++i) {
const auto& point = m_model_object->sla_support_points[i];
::glColor3f(1.0f, 1.0f, picking_color_component(i));
::glPushMatrix();
::glTranslatef(point(0), point(1), point(2));
GLUquadricObj *quadric;
quadric = ::gluNewQuadric();
::gluQuadricDrawStyle(quadric, GLU_FILL );
::gluSphere( quadric , 0.5 , 36 , 18 );
::gluDeleteQuadric(quadric);
::glPopMatrix();
}
}
}
void GLGizmoSlaSupports::move_current_point(const Vec2d& mouse_position)
{
const stl_file& stl = m_model_object->mesh().stl;
Eigen::MatrixXf V; // vertices
Eigen::MatrixXi F;// facets indices
V.resize(3*stl.stats.number_of_facets, 3);
F.resize(stl.stats.number_of_facets, 3);
for (unsigned int i=0; i<stl.stats.number_of_facets; ++i) {
const stl_facet* facet = stl.facet_start+i;
V(3*i+0, 0) = facet->vertex[0](0); V(3*i+0, 1) = facet->vertex[0](1); V(3*i+0, 2) = facet->vertex[0](2);
V(3*i+1, 0) = facet->vertex[1](0); V(3*i+1, 1) = facet->vertex[1](1); V(3*i+1, 2) = facet->vertex[1](2);
V(3*i+2, 0) = facet->vertex[2](0); V(3*i+2, 1) = facet->vertex[2](1); V(3*i+2, 2) = facet->vertex[2](2);
F(i, 0) = 3*i+0;
F(i, 1) = 3*i+1;
F(i, 2) = 3*i+2;
}
Eigen::Matrix<GLint, 4, 1, Eigen::DontAlign> viewport;
::glGetIntegerv(GL_VIEWPORT, viewport.data());
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> modelview_matrix;
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> projection_matrix;
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix.data());
int fid = 0;
Vec3f bc(0, 0, 0);
Vec3f final_pos;
if (igl::unproject_onto_mesh(Vec2f(mouse_position(0), viewport(3)-mouse_position(1)), modelview_matrix.cast<float>(), projection_matrix.cast<float>(), viewport.cast<float>(), V, F, fid, bc)
&& (stl.facet_start + fid)->normal(2) < 0.f) {
const Vec3f& a = (stl.facet_start+fid)->vertex[0];
const Vec3f& b = (stl.facet_start+fid)->vertex[1];
const Vec3f& c = (stl.facet_start+fid)->vertex[2];
final_pos = bc(0)*a + bc(1)*b + bc(2)*c;
const_cast<ModelObject*>(m_model_object)->sla_support_points[m_hover_id] = final_pos;
}
}
} // namespace GUI
} // namespace Slic3r