3Dconnexion devices -> Disabled handling of device buttons / Added camera target to debug dialog / Added extra debug output
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@@ -56,6 +56,8 @@ class Mouse3DController
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InputQueue<Vec3f> m_rotation;
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std::queue<unsigned int> m_buttons;
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bool m_buttons_enabled;
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CustomParameters<double> m_translation_params;
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CustomParameters<float> m_rotation_params;
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