Speed legend scales depending on travel visibility.

This commit is contained in:
foxox
2019-12-07 19:31:28 -05:00
parent 24bbad634a
commit dea83da5b7
5 changed files with 254 additions and 120 deletions

View File

@@ -5,43 +5,188 @@
#include "../ExtrusionEntity.hpp"
#include "../Point.hpp"
#include <tuple>
#include <array>
#include <vector>
#include <bitset>
#include <cstddef>
#include <algorithm>
#include <string>
namespace Slic3r {
// Represents an RGBA color
struct Color
{
std::array<float,4> rgba;
Color(const float *argba)
{
memcpy(this->rgba.data(), argba, sizeof(float) * 4);
}
constexpr Color(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f) : rgba{r,g,b,a}
{
// Intentionally empty
}
std::vector<unsigned char> as_bytes() const;
};
Color operator + (const Color& c1, const Color& c2);
Color operator * (float f, const Color& color);
// Default colors for Ranges
constexpr std::array<Color, 10> range_rainbow_colors{
Color{0.043f, 0.173f, 0.478f, 1.0f},
Color{0.075f, 0.349f, 0.522f, 1.0f},
Color{0.110f, 0.533f, 0.569f, 1.0f},
Color{0.016f, 0.839f, 0.059f, 1.0f},
Color{0.667f, 0.949f, 0.000f, 1.0f},
Color{0.988f, 0.975f, 0.012f, 1.0f},
Color{0.961f, 0.808f, 0.039f, 1.0f},
Color{0.890f, 0.533f, 0.125f, 1.0f},
Color{0.820f, 0.408f, 0.188f, 1.0f},
Color{0.761f, 0.322f, 0.235f, 1.0f}};
class GCodePreviewData
{
public:
struct Color
// Color mapping to convert a float into a smooth rainbow of 10 colors.
class RangeBase
{
float rgba[4];
public:
Color(const float *argba) { memcpy(this->rgba, argba, sizeof(float) * 4); }
Color(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f) { rgba[0] = r; rgba[1] = g; rgba[2] = b; rgba[3] = a; }
std::vector<unsigned char> as_bytes() const;
static const Color Dummy;
virtual void reset() = 0;
virtual bool empty() const = 0;
virtual float min() const = 0;
virtual float max() const = 0;
// Gets the step size using min(), max() and colors
float step_size() const;
// Gets the color at a value using colors, min(), and max()
Color get_color_at(float value) const;
};
// Color mapping from a <min, max> range into a smooth rainbow of 10 colors.
struct Range
// Color mapping converting a float in a range between a min and a max into a smooth rainbow of 10 colors.
class Range : public RangeBase
{
static const unsigned int Colors_Count = 10;
static const Color Default_Colors[Colors_Count];
Color colors[Colors_Count];
float min;
float max;
public:
Range();
void reset();
bool empty() const;
// RangeBase Overrides
void reset() override;
bool empty() const override;
float min() const override;
float max() const override;
// Range-specific methods
void update_from(float value);
void update_from(const Range& other);
void set_from(const Range& other);
float step_size() const;
void update_from(const RangeBase& other);
Color get_color_at(float value) const;
private:
float min_val;
float max_val;
};
// Like Range, but stores multiple ranges internally that are used depending on mode.
// Template param EnumRangeType must be an enum with values for each type of range that needs to be tracked in this MultiRange.
// The last enum value should be num_values. The numerical values of all enum values should range from 0 to num_values.
template <typename EnumRangeType>
class MultiRange : public RangeBase
{
public:
void reset() override
{
bounds = decltype(bounds){};
}
bool empty() const override
{
for (std::size_t i = 0; i < bounds.size(); ++i)
{
if (bounds[i].min != bounds[i].max)
return false;
}
return true;
}
float min() const override
{
float min = FLT_MAX;
for (std::size_t i = 0; i < bounds.size(); ++i)
{
// Only use bounds[i] if the current mode includes it
if (mode.test(i))
{
min = std::min(min, bounds[i].min);
}
}
return min;
}
float max() const override
{
float max = -FLT_MAX;
for (std::size_t i = 0; i < bounds.size(); ++i)
{
// Only use bounds[i] if the current mode includes it
if (mode.test(i))
{
max = std::max(max, bounds[i].max);
}
}
return max;
}
void update_from(const float value, EnumRangeType range_type_value)
{
bounds[static_cast<std::size_t>(range_type_value)].update_from(value);
}
void update_from(const MultiRange& other)
{
for (std::size_t i = 0; i < bounds.size(); ++i)
{
bounds[i].update_from(other.bounds[i]);
}
}
void set_mode(const EnumRangeType range_type_value, const bool enable)
{
mode.set(static_cast<std::size_t>(range_type_value), enable);
}
private:
// Interval bounds
struct Bounds
{
float min{FLT_MAX};
float max{-FLT_MAX};
void update_from(const float value)
{
min = std::min(min, value);
max = std::max(max, value);
}
void update_from(const Bounds other_bounds)
{
min = std::min(min, other_bounds.min);
max = std::max(max, other_bounds.max);
}
};
std::array<Bounds, static_cast<std::size_t>(EnumRangeType::num_values)> bounds;
std::bitset<static_cast<std::size_t>(EnumRangeType::num_values)> mode;
};
// Enum distinguishing different kinds of feedrate data
enum class FeedrateKind
{
EXTRUSION = 0, // values must go from 0 up to num_values
TRAVEL,
num_values //must be last in the list of values
};
struct Ranges
@@ -51,7 +196,7 @@ public:
// Color mapping by extrusion width.
Range width;
// Color mapping by feedrate.
Range feedrate;
MultiRange<FeedrateKind> feedrate;
// Color mapping by fan speed.
Range fan_speed;
// Color mapping by volumetric extrusion rate.
@@ -245,9 +390,6 @@ public:
static const std::vector<std::string>& ColorPrintColors();
};
GCodePreviewData::Color operator + (const GCodePreviewData::Color& c1, const GCodePreviewData::Color& c2);
GCodePreviewData::Color operator * (float f, const GCodePreviewData::Color& color);
} // namespace Slic3r
#endif /* slic3r_GCode_PreviewData_hpp_ */