Disable screensaver while projecting (untested on Windows)
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37
xs/src/libslic3r/GUI/GUI.cpp
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37
xs/src/libslic3r/GUI/GUI.cpp
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#include "GUI.hpp"
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#if __APPLE__
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#import <IOKit/pwr_mgt/IOPMLib.h>
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#elif _WIN32
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#include <Windows.h>
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#pragma comment(lib, "user32.lib")
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#endif
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namespace Slic3r { namespace GUI {
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IOPMAssertionID assertionID;
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void
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disable_screensaver()
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{
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#if __APPLE__
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CFStringRef reasonForActivity = CFSTR("Slic3r");
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IOReturn success = IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep,
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kIOPMAssertionLevelOn, reasonForActivity, &assertionID);
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// ignore result: success == kIOReturnSuccess
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#elif _WIN32
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SetThreadExecutionState(EXECUTION_STATE.ES_DISPLAY_REQUIRED | EXECUTION_STATE.ES_CONTINUOUS);
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#endif
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}
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void
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enable_screensaver()
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{
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#if __APPLE__
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IOReturn success = IOPMAssertionRelease(assertionID);
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#elif _WIN32
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SetThreadExecutionState(EXECUTION_STATE.ES_CONTINUOUS);
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#endif
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}
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} }
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