Parallel placer now works with the custom Slic3r object function. Works an order of magnitude faster.
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@@ -30,12 +30,12 @@ using Rectangle = _Rectangle<PolygonImpl>;
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using PackGroup = _PackGroup<PolygonImpl>;
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using IndexedPackGroup = _IndexedPackGroup<PolygonImpl>;
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using FillerSelection = strategies::_FillerSelection<PolygonImpl>;
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using FirstFitSelection = strategies::_FirstFitSelection<PolygonImpl>;
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using DJDHeuristic = strategies::_DJDHeuristic<PolygonImpl>;
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using FillerSelection = selections::_FillerSelection<PolygonImpl>;
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using FirstFitSelection = selections::_FirstFitSelection<PolygonImpl>;
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using DJDHeuristic = selections::_DJDHeuristic<PolygonImpl>;
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using NfpPlacer = strategies::_NofitPolyPlacer<PolygonImpl>;
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using BottomLeftPlacer = strategies::_BottomLeftPlacer<PolygonImpl>;
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using NfpPlacer = placers::_NofitPolyPlacer<PolygonImpl>;
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using BottomLeftPlacer = placers::_BottomLeftPlacer<PolygonImpl>;
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}
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