Fillers: Removal of old FillRectilinear, using of "override" instead

of "virtual" where applicable.
This commit is contained in:
Vojtech Bubnik
2020-11-16 11:16:44 +01:00
parent e77fc43159
commit e9fa36ea7d
13 changed files with 78 additions and 131 deletions

View File

@@ -9,19 +9,19 @@ namespace Slic3r {
class Surface;
class FillRectilinear : public Fill
class FillLine : public Fill
{
public:
virtual Fill* clone() const { return new FillRectilinear(*this); };
virtual ~FillRectilinear() {}
Fill* clone() const override { return new FillLine(*this); };
~FillLine() override = default;
protected:
virtual void _fill_surface_single(
void _fill_surface_single(
const FillParams &params,
unsigned int thickness_layers,
const std::pair<float, Point> &direction,
ExPolygon &expolygon,
Polylines &polylines_out);
Polylines &polylines_out) override;
coord_t _min_spacing;
coord_t _line_spacing;
@@ -30,30 +30,12 @@ protected:
// only for line infill
coord_t _line_oscillation;
// Enabled for the grid infill, disabled for the rectilinear and line infill.
virtual bool _horizontal_lines() const { return false; }
virtual Line _line(int i, coord_t x, coord_t y_min, coord_t y_max) const
{ return Line(Point(x, y_min), Point(x, y_max)); }
virtual bool _can_connect(coord_t dist_X, coord_t dist_Y) {
return dist_X <= this->_diagonal_distance
&& dist_Y <= this->_diagonal_distance;
}
};
class FillLine : public FillRectilinear
{
public:
virtual ~FillLine() {}
protected:
virtual Line _line(int i, coord_t x, coord_t y_min, coord_t y_max) const {
Line _line(int i, coord_t x, coord_t y_min, coord_t y_max) const {
coord_t osc = (i & 1) ? this->_line_oscillation : 0;
return Line(Point(x - osc, y_min), Point(x + osc, y_max));
}
virtual bool _can_connect(coord_t dist_X, coord_t dist_Y)
bool _can_connect(coord_t dist_X, coord_t dist_Y)
{
coord_t TOLERANCE = 10 * SCALED_EPSILON;
return (dist_X >= (this->_line_spacing - this->_line_oscillation) - TOLERANCE)
@@ -62,18 +44,6 @@ protected:
}
};
class FillGrid : public FillRectilinear
{
public:
virtual ~FillGrid() {}
protected:
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
virtual float _layer_angle(size_t idx) const { return 0.f; }
// Flag for Slic3r::Fill::Rectilinear to fill both directions.
virtual bool _horizontal_lines() const { return true; }
};
}; // namespace Slic3r
#endif // slic3r_FillRectilinear_hpp_