Cover various overhang types cumulatively
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@@ -201,7 +201,7 @@ private:
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void process(const std::vector<ExPolygons>& slices, const std::vector<float>& heights);
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public:
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enum IslandCoverageFlags : uint8_t { icfNone = 0x0, icfIsNew = 0x1, icfBoundaryOnly = 0x2 };
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enum IslandCoverageFlags : uint8_t { icfNone = 0x0, icfIsNew = 0x1, icfWithBoundary = 0x2 };
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private:
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