FIXME on ExPolygon::overlaps(), which should be commutative.
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@@ -84,6 +84,7 @@ public:
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float overhangs_area = 0.f;
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bool overlaps(const Structure &rhs) const {
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//FIXME ExPolygon::overlaps() shall be commutative, it is not!
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return this->bbox.overlap(rhs.bbox) && (this->polygon->overlaps(*rhs.polygon) || rhs.polygon->overlaps(*this->polygon));
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}
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float overlap_area(const Structure &rhs) const {
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