Avoid crossing perimeters: Further refactoring for clarity, code review.
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@@ -28,7 +28,7 @@ public:
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MultiPoint& operator=(MultiPoint &&other) { points = std::move(other.points); return *this; }
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void scale(double factor);
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void scale(double factor_x, double factor_y);
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void translate(double x, double y);
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void translate(double x, double y) { this->translate(Point(coord_t(x), coord_t(y))); }
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void translate(const Point &vector);
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void rotate(double angle) { this->rotate(cos(angle), sin(angle)); }
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void rotate(double cos_angle, double sin_angle);
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