WIP: MMU segmentation without top and bottom layers
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@@ -240,6 +240,8 @@ public:
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// Helpers to project custom facets on slices
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void project_and_append_custom_facets(bool seam, EnforcerBlockerType type, std::vector<ExPolygons>& expolys) const;
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// Returns MMU segmentation based on painting in MMU segmentation gizmo
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std::vector<std::vector<std::pair<ExPolygon, size_t>>> mmu_segmentation_by_painting();
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private:
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// to be called from Print only.
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friend class Print;
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