Rough base pool geometry can be generated from convex hull or from the ground slice itself.
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28
xs/src/libslic3r/SLABasePool.hpp
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28
xs/src/libslic3r/SLABasePool.hpp
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#ifndef SLASUPPORTPOOL_HPP
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#define SLASUPPORTPOOL_HPP
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#include <vector>
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namespace Slic3r {
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class ExPolygon;
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class TriangleMesh;
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namespace sla {
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using ExPolygons = std::vector<ExPolygon>;
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/// Calculate the polygon representing the slice of the lowest layer of mesh
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void ground_layer(const TriangleMesh& mesh,
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ExPolygons& output,
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float height = .1f);
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/// Calculate the pool for the mesh for SLA printing
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void create_base_pool(const ExPolygons& ground_layer,
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TriangleMesh& output_mesh);
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}
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}
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#endif // SLASUPPORTPOOL_HPP
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