Merge branch 'master' into materials
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@@ -289,6 +289,9 @@ public:
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// Delete the current preset, activate the first visible preset.
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// returns true if the preset was deleted successfully.
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bool delete_current_preset();
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// Delete the current preset, activate the first visible preset.
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// returns true if the preset was deleted successfully.
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bool delete_preset(const std::string& name);
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// Load default bitmap to be placed at the wxBitmapComboBox of a MainFrame.
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void load_bitmap_default(wxWindow *window, const std::string &file_name);
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