Fixed conflicts after merging with master
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@@ -121,7 +121,8 @@ public:
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void translate(coordf_t x, coordf_t y, coordf_t z);
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void scale(const Vec3d &versor);
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void rotate(float angle, const Axis &axis);
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void transform(const float* matrix3x4);
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void rotate(float angle, const Vec3d& axis);
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void transform(const float* matrix3x4); // <<<<<<<<< FIXME (using eigen)
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void mirror(const Axis &axis);
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size_t materials_count() const;
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size_t facets_count() const;
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