Files
OrcaSlicer-bambulab/xs/src/libslic3r/Utils.hpp
bubnikv 1385018724 Unicode handling:
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize.
Added dependency on boost::locale.
Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs

Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library,
thanks to @alexrj for the idea.

Simplified the encode_path / decode_path stuff:
wxWidgets are unicode already, so there is no need to decode_path() from it.
Perl / win32 interfacing is non-unicode, so decode_path() is executed
on ARGV just at the beginning of the perl scripts.
2017-08-03 17:31:31 +02:00

35 lines
826 B
C++

#ifndef slic3r_Utils_hpp_
#define slic3r_Utils_hpp_
namespace Slic3r {
extern void set_logging_level(unsigned int level);
extern void trace(unsigned int level, const char *message);
extern std::string encode_path(const char *src);
extern std::string decode_path(const char *src);
extern std::string normalize_utf8_nfc(const char *src);
// Compute the next highest power of 2 of 32-bit v
// http://graphics.stanford.edu/~seander/bithacks.html
template<typename T>
inline T next_highest_power_of_2(T v)
{
if (v != 0)
-- v;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
if (sizeof(T) >= sizeof(uint16_t))
v |= v >> 8;
if (sizeof(T) >= sizeof(uint32_t))
v |= v >> 16;
if (sizeof(T) >= sizeof(uint64_t))
v |= v >> 32;
return ++ v;
}
} // namespace Slic3r
#endif // slic3r_Utils_hpp_