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pengo1998/OrcaSlicer-bambulab
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5378b18f181e0a2684930c0b831cd88d79e1d6c3
OrcaSlicer-bambulab/resources/shaders
History
enricoturri1966 5378b18f18 ENABLE_SLOPE_RENDERING - Fixed fragment shader when the thresholds are identical
2020-03-16 08:35:13 +01:00
..
gouraud.fs
ENABLE_SLOPE_RENDERING - Fixed fragment shader when the thresholds are identical
2020-03-16 08:35:13 +01:00
gouraud.vs
ENABLE_SLOPE_RENDERING - Fixed fragment shader when the thresholds are identical
2020-03-16 08:35:13 +01:00
printbed.fs
Render custom bed textures in png format on prusa beds
2019-07-19 09:18:09 +02:00
printbed.vs
Code cleanup
2019-02-28 09:37:55 +01:00
variable_layer_height.fs
Shaders loaded from files
2018-05-21 13:08:02 +02:00
variable_layer_height.vs
Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport
2019-06-14 10:55:56 +02:00
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