Logo
Explore Help
Register Sign In
pengo1998/OrcaSlicer-bambulab
1
0
Fork 0
You've already forked OrcaSlicer-bambulab
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6ae766600657cac98bf3b129fefd28ea33c8cda1
OrcaSlicer-bambulab/lib/Slic3r/Print
History
Alessandro Ranellucci 3ffe98f0c3 Use actual Z to order objects in sequential printing rather than layer count, as layer heights might be different
2013-06-03 21:40:13 +02:00
..
Object.pm
Use actual Z to order objects in sequential printing rather than layer count, as layer heights might be different
2013-06-03 21:40:13 +02:00
Region.pm
Rename materials to regions
2012-09-23 02:52:31 +02:00
Powered by Gitea Version: 1.25.5 Page: 34ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API