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pengo1998/OrcaSlicer-bambulab
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87b54ba2a0b665fe61cb6307aa2f03a05618ec85
OrcaSlicer-bambulab/xs/src
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Alessandro Ranellucci 1479d6933b Prevent admesh to reverse all facets twice in some mostly-random situations. Normalizing a null normal should still return a null normal in order to fix it properly later instead of treating it as if it was a true normal and thus reversing the facet (and if that is the first facet, all of the others would be reversed as well). #1362
2013-07-31 00:32:48 +02:00
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admesh
Prevent admesh to reverse all facets twice in some mostly-random situations. Normalizing a null normal should still return a null normal in order to fix it properly later instead of treating it as if it was a true normal and thus reversing the facet (and if that is the first facet, all of the others would be reversed as well). #1362
2013-07-31 00:32:48 +02:00
ExPolygon.hpp
Move everything into the Slic3r namespace. #1301
2013-07-07 22:36:14 +02:00
myinit.h
Move everything into the Slic3r namespace. #1301
2013-07-07 22:36:14 +02:00
Point.hpp
Move everything into the Slic3r namespace. #1301
2013-07-07 22:36:14 +02:00
ppport.h
New XS framework for C and C++ code
2013-06-22 17:16:45 +02:00
TriangleMesh.cpp
Can't NULL floats...
2013-07-26 17:08:08 +02:00
TriangleMesh.hpp
New TriangleMesh::XS->stats method
2013-07-13 18:51:49 +02:00
ZTable.hpp
Move everything into the Slic3r namespace. #1301
2013-07-07 22:36:14 +02:00
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