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OrcaSlicer-bambulab/deps_src/mcut/include/mcut/internal/preproc.h
Louis Rossmann c661ddc2eb Initial release
2026-05-11 07:39:33 -05:00

55 lines
1.6 KiB
C++

/**
* Copyright (c) 2021-2022 Floyd M. Chitalu.
* All rights reserved.
*
* NOTE: This file is licensed under GPL-3.0-or-later (default).
* A commercial license can be purchased from Floyd M. Chitalu.
*
* License details:
*
* (A) GNU General Public License ("GPL"); a copy of which you should have
* recieved with this file.
* - see also: <http://www.gnu.org/licenses/>
* (B) Commercial license.
* - email: floyd.m.chitalu@gmail.com
*
* The commercial license options is for users that wish to use MCUT in
* their products for comercial purposes but do not wish to release their
* software products under the GPL license.
*
* Author(s) : Floyd M. Chitalu
*/
/**
* @file mcut.h
* @author Floyd M. Chitalu
* @date 22 July 2022
*
* @brief API-function implementations.
*
* NOTE: This header file defines the frontend implementation of mcDispatch,
* which handles mesh preparation (BVH building, traversal, polygon partitioning
* etc).
*
*/
#ifndef _FRONTEND_INTERSECT_H_
#define _FRONTEND_INTERSECT_H_
#include "mcut/internal/frontend.h"
extern "C" void preproc(
std::shared_ptr<context_t> context_uptr,
McFlags dispatchFlags,
const void* pSrcMeshVertices,
const uint32_t* pSrcMeshFaceIndices,
const uint32_t* pSrcMeshFaceSizes,
uint32_t numSrcMeshVertices,
uint32_t numSrcMeshFaces,
const void* pCutMeshVertices,
const uint32_t* pCutMeshFaceIndices,
const uint32_t* pCutMeshFaceSizes,
uint32_t numCutMeshVertices,
uint32_t numCutMeshFaces) noexcept(false);
#endif // #ifndef _FRONTEND_INTERSECT_H_